V
主页
京东 11.11 红包
【那些希望在开始 Godot 游戏开发之前就知道的事】[I Wish I Had Known This Before Starting Godot Game ]
发布人
https://youtu.be/TkvRsGstk-w?si=7G1khXfHrDp1J4nU 原作者:DevWorm 视频主要是作者对Godot引擎入门的一些小技巧的分享,希望对独立开发的小伙伴有一点点启发,如果发现有翻译不当的地方欢迎指正。
打开封面
下载高清视频
观看高清视频
视频下载器
【10条"独立游戏寒冬"下生存指南】[TOP 10 TIPS to Survive the Indiepocalypse from an Expert]
【敌人讨厌这些可定制能力!开发日志】[Enemies HATE these customizable abilities! Devlog]
【八年前的肉鸽依然闪耀】[This 8-Year-Old Roguelike is Still a KING of the Genre]
【我花了一个月重做了我的独立游戏!】[I rebuilt my indie game in a month]
【编程很难的真相!】[This is Why Programming Is Hard For you]
【你需要知道的GDScript这些功能!】[You Need To Know These GDScript Functionalities!]
【新年快乐!2024 年我用这些游戏开发工具】[The Tools I Use for Indie Game Dev in 2024]
【为游戏设计完美难度!开发日志】[Designing PERFECT difficulty for my indie game!]
【如何在Godot4中做出卡牌扇形效果】[How I Fan 3D Cards in Godot 4]
【如果可以重来,我该如何开始游戏开发?】[How I Would Start Gamedev (if I had to start over) ]
【让我的独立游戏战斗燥热起来!开发日志】[Adding some HEAT to my indie game's combat! Devlog]
【为何96%的独立游戏开发者不赚钱?】[Why 96% Of Indie Games Make NO MONEY]
以黑神话为例聊聊游戏的光照方案
【我需要游戏设计文档嘛?】[Do I need a Game Design Document?]
【从头开始创造聪明的敌人!开发日志】[Creating SMART enemies from scratch! Devlog]
【小小的肉鸽,大大的潜力】[This Tiny Roguelite Has HUGE Potential ]
【每个游戏都需要这个功能! 开发日志】[Every game needs this feature! | Devlog]
【给我的独立游戏加上BOSS战斗!】[Adding Boss Fights to My Indie Game]
【无法集中注意力?试试这个!】[Can't focus? Try THIS!]
【制作肉鸽游戏的“正确”案例】[THIS is How You Make a Roguelite]
【毫无经验如何开始制作游戏】[How to Start Making Games with No Experience]
【没有经验怎样用GODOT制作游戏】[I made a game using Godot for the first time]
【阻碍你完成游戏开发的“元凶”是?】[The ONE THING That Will Stop You From Ever Finish]
【想知道我的游戏赚钱了吗?】[How much MONEY my Game made (and how much it)]
【我和我的妻子制作的独立游戏,百万销售背后的心路历程】[My Wife and I Made an Indie Game and it Made Milli]
【通过 Godot 中的“类”发挥游戏开发潜力】[Maximize Your Game Development Potential with Class ]
【制作首个游戏必须要知道的事情!】[3 Things You MUST Do When Making Your First Game!]
【7分钟决定2024年要不要用Godot】[Seven Minutes to Decide On Godot 4 in 2024]
【Crimson Hollow 设计魔法生态系统Devlog】[Designing a Magical Ecosystem]
【爬回我的全职工作...】[Crawling back to my day job]
【我的游戏最近一年进展!】[1 year of progress on my game]
【高质量任务的8项特质】[8 Qualities of Great Quests]
【新手如何快速做完游戏!】[How Beginners can make games FAST! ]
【游戏开发大佬Code Monkey的一天】[Day in the Life of a Game Dev and YouTuber]
【Spiritfall,我从未想过要玩的游戏】[Spiritfall_ A Game I NEVER Knew I Wanted]
【给初学者的像素动画小窍门】[Pixel Art Animation Tips For Beginners]
【我的独立游戏正在成长! 开发日志】[My indie game is GROWING! _ Devlog]
【强烈推荐的游戏开发书籍!】[Game Development Books you MUST READ]
【游戏开发中最难的部分 |开发日志】[The HARDEST part of game development | Devlog]
【我的游戏DEMO最新的10个更新!】[10 game-changing updates to my Steam demo! _ Devlog]