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超级国际象棋实战
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Game: Super Chess Created by Robert A. Kraus, 2000-09-09 2 variants Checkmate combo 2-player download 28 K Updated 2005-01-15 changed graphics Object: capturing ALL of the opponent's Kings. All of the rules of regular Chess apply EXCEPT for the following: Pawns move forward ANY number of empty squares but they are not allowed to pass thru a square under attack by an enemy pawn. Pawns capture just as in regular Chess, except there is NO en-passant capture. Upon reaching the last rank, Pawns must promote to a King (no other choice allowed). There is NO checkmate or stalemate - Kings can move to squares under attack and can be captured like any other piece. There is NO castling. You win by capturing ALL of the opponent's Kings. Two Kings vs One King is a forced win. Included is a random-start variant: the pieces on the first/eighth rank are shuffled before actual play starts). Super-Chess was designed by Robert A. Kraus sometime during the 1970's with the idea of speeding up pawn moves and eliminating all silly, disgusting, and artificial rules. (Silly: Check and Checkmate; Disgusting: Stalemate a Draw instead of a Loss; Artificial: Castling, En-passant capture, Minor promotions.) The promotion to Kings instead of Queens compensates for the greater chances of promoting a Pawn.
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