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(转载)"CUT DEEP" (Demon) by AudieoVisual // 几何冲刺
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https://www.youtube.com/watch?v=Bnb5xNQ5ZoY I heard about AudieoVisual cooking up something new, and with the quality of his recent works in mind, I figured I'd have to try it when it came out. After trying it out, I quickly noticed the similarities to "RAZORBLADE", a level by him that I uploaded about 7 months ago. That is still one of the most memorable levels of his in my opinion. It used a very unique color scheme of yellow, blue, and red, with some sick effects synchronized to the song. I'm glad to see a sequel of that now. Much of the things I said about "RAZORBLADE" apply here too; the color scheme is implemented really well, and there are many good effects found throughout. This time, shader effects are available as well to make it even more intense. I think AudieoVisual used them effectively without affecting the gameplay, such as slight blur during the climaxes. There's also the calmer part at 0:32, where the icon is turned completely black against a colorful background. The parts before and after this incorporate lyrics synchronized to the song, which is something I've commented on not liking before in Geometry Dash levels. However, once again, AudieoVisual makes them fit the rest of the visuals stylistically. Just look at 0:41, for example. This strong tie to the music is seen across the board. It's in the shader effects, lyrics, general effects, and so on.
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