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P25-Basic Modeling Creating the Fuselage创建机身
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P26-Basic Modeling Shaping the Fuselage基本建模:塑造机身
P28-Basic Modeling Adding the Vertical Tail基本建模:添加垂直尾翼
P24-Basic Modeling Adding a Background Image基本建模:添加背景图像
P23-Basic Modeling Sources of Information基本建模:信息来源
P30-Basic Modeling Adding Nacelles基本建模:添加机舱
P27-Basic Modeling Adding the Wing基本建模:添加机翼
P31-Basic Modeling Modify Tail and Wrap Up基本建模:修改尾翼和收尾
P41-Fuselage Introduction机身:简介
P29-Basic Modeling Wing Placement and Airfoils基本建模:机翼放置和翼形
P48-Fuselage Free Design Policy机身:免费设计政策
P45-Fuselage Changing Cross-Section Types机身:更改横截面类型
P46-Fuselage Closing with Caps机身:用盖子关闭
P44-Fuselage Rotating Cross-Sections机身:旋转横截面
P43-Fuselage Positioning Cross-Sections机身:定位横截面
P42-Fuselage Inserting and Removing Cross-Sections机身:插入和移除横截面
OpenVSP Tutorial Importing an Airfoil打开vsp教程导入铝箔
P11-Viewing Model Degenerate Geometries(查看模型简并几何图形)
P17-Component Transformations组件转换
P22-Symmetry with Propellers与螺旋桨的对称性
P12-Adjusting Parameters with Sliders and Inputs使用滑块和输入调整参数
P5-Standard Views(标准视图)
P18-Attaching Components to the Parent Origin将元件连接到父原点
P16-Mass Property and Priority质量属性和优先级
P8-Manually Adjusting the Camera View(手动调整相机视图)
P1-Using the Main Workspace(OpenVSP主工作区)
P14-Component Tessellation组件镶嵌
P20-Component Symmetry Introduction组件对称性介绍
P2-Working with Files(使用文件)
P15-Component Mass Property Fundamentals原件质量属性基础知识
P3-Adjust the Workspace(调整工作区)
P4-Adjust the Background(调整背景)
P9-Clipboard, Selection, and View States(剪贴板、选择和视图状态)
P10-Changing Model Surface Representatio(更改模型曲面表示)
P13-Component Name and Color组件名称和颜色
P6-Changing the Center of Rotation(改变旋转中心)
P51-Modifying Airfoils Shift Rotate Scale修改翼形 移位旋转刻度
SU2气动外形优化-Quickstart
P36-Multi Section Wings多节机翼
P34-Cap Treatment
P39-Rotating Airfoils to Match Dihedral旋转翼形以匹配二面体