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03 - Asset Preparation - Handling Geometries
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07 - Asset Preparation - Creating Variants
11 - Quick Note On Asset Preparation
06 - Asset Preparation - Lookdev
13 - Layout Part 3
10 - Layout Part 1
04 - Creating and Assigning Materials Part 1
17 - Lighting Part 1
08 - Adding Lights To An Asset
12 - Layout Part 2
16 - Editing Existing Primitives
15 - Sublayering
18 - Lighting Part 2
20 - Render Settings
5_5 nClothGlassShatter
14 - Adding Some FX To Your Scene
Volumes 101
02 - The Solaris Interface
19 - The Render Gallery
lesson7-redshift
lesson7-mantra
01 - Intro To USD
03. Simple Tentacles_Mux
5_4 Makeing of Tornado
Bifrost Graph
lesson4-canyons
21 - Rendering Images
Vex Foundations 2
lesson3A-craters
lesson1-basic mountain
VEX foundations 1 cgforge
lesson2-cliffs and dunes
Maya nCloth宝典
lesson6-map output
Houdini 高级水特效 Week 03
04. Final Project pt02_Mux
01. Vops Basics_Mux
Volumes 101 Volume Basics
Gnomon DVD01 Creating Plants
02. Plants Field pt02_Mux
04. Final Project pt01_Mux