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京东 11.11 红包
RE:2023 Creating a Real-Time, In-Engine Painting Tool
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https://www.youtube.com/watch?v=xGmVGI-_-Zg ■Overview General-purpose texture painting sounds very convenient to have, but in reality it is a tool that requires a sense of balance, as there are many areas that can be improved by what it can do, but can also be replaced by DCC. Using RE ENGINE, we will answer the question, "How does texture painting work within an in-house engine?" ■Prerequisites Assumes basic knowledge about shader states.
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