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Polygon Triangulation and UVs
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Automatic Planar UVs
Nudge and Grid Tools
Brushify Modifier
Wrinklemaps
Using Same Procedural Textures in Displace and Render
Using Hull Helper
Wall Worm Alpha Spec and Vertexlitgeneric
Fast Terrain Tools
Building and Sculpting a Terrain
Hammered to the Max - Materials and UV Basics
Wall Worm On the Grid
Hammered to the Max _ Introduction to Wall Worm
Corvex Layout Plugin_ Introduction
MDL Loader for 3ds Max
Introduction to Rocky
Clustering and Culling
Blended Mapping
ProPal
PropLine
Wall Worm Pro Textures
Collision Hulls 101
Rocky Planes Intro
Using 4way Blend
VMF Importer
Delete Faces Modifier
PropLine and Customizing Transformations
VMF Exporter
Brush Tools Quick Tour
Bodygroups in Source Models
Hammered to the Max - Basic Level Design
ProPalBoard Foliage Tools
CorVex, PropLine and Wall Worm
Roads and Terrain in 3ds Max
Border Spline
Wall Worm Brush Textures and Decals
CorVex 1.62 with Walls, Steps and Textures
Arch Primitive
Slice Tools
func_tracktrain Tutorial
Corvex Part 2